Tuesday, 14 August 2012


Finally finished most of the texture maps for Trav.  Still have some tweaking to do but here is what he looks like so far.  I used a mixture of Photoshop and Bodypaint to generate the texture maps and finished up with Maya for the rendering.  I am planning to use render passes for the final images to have a bit more control over the final outcome.

Trav modelling part 2 from carlo kasongo on Vimeo.

Character Log- Trav is 26. He is 5’10 and has a lean and muscular physique. He has facial stubble, ear plugs and a large tattoo on his right arm.

Back Story- He is a free runner who now has a robotic leg after complications from a gang related shooting led to an amputation. He grew up as an only child to a single mother and spent the bulk of his time running the streets in a gang. Trav is quite quiet and reserved. Although he now works in a packaging factory, his evenings are reserved for free running.

1 comment:

  1. Excellent stuff.
    What is the plan for texturing ur characters? (style, etc.)