Tuesday, 14 August 2012


Finally finished most of the texture maps for Trav.  Still have some tweaking to do but here is what he looks like so far.  I used a mixture of Photoshop and Bodypaint to generate the texture maps and finished up with Maya for the rendering.  I am planning to use render passes for the final images to have a bit more control over the final outcome.

Trav modelling part 2 from carlo kasongo on Vimeo.

Character Log- Trav is 26. He is 5’10 and has a lean and muscular physique. He has facial stubble, ear plugs and a large tattoo on his right arm.

Back Story- He is a free runner who now has a robotic leg after complications from a gang related shooting led to an amputation. He grew up as an only child to a single mother and spent the bulk of his time running the streets in a gang. Trav is quite quiet and reserved. Although he now works in a packaging factory, his evenings are reserved for free running.


Character Log- Mila is 19. She is 5’6 and has dark grey eyes. Her long hair is deep brown/black. She has a curvy frame and a tattoo in her left arm.

Back Story- Mila comes from skateboarding background. She is tough and independent and learned to board by watching her 4 older brothers. She is now trying to uphold her families name and prove her worth to her remaining brothers as her eldest brother was killed in a previous Last Runner championship.

mila modelling in progress from carlo kasongo on Vimeo.

I just finished the block in phase and I am currently detailing the model. I still need to figure out the final look for the hair and add smaller details.

Here is the model with polypaint from Zbrush.